

It's kind of sad so many in the gaming community feel the need to throw out these kinds of preemptive jabs at one another. But PC has other advantages, like choosing your resolution, frame-rate, graphics options, input method, access to mods, practically 100% backwards compatibility stretching back to the dawn of PC gaming. There are other times the locked hardware targets of consoles can be beneficial, and you'll generally have less issues overall that you may have to troubleshoot compared to PC (rare as they may be these days). If it's an optimization issue, worst case it can generally be overcome by throwing gobs of money at high-end hardware or waiting for another GPU gen or two (see: Gotham Knights). On PC, mods will normally come out to improve something in the event devs abandon it. Some games never get improved, and on console that's generally the end of that. Like console issues, a lot of problems come down to devs/optimization. Hell, even this exact game has performance struggles & missing features on the Series X, so it isn't like consoles are an automatic salve. I think we both know every platform has issues at some point, especially as devs have to stretch themselves out over multiple versions.
